The highest accolade that can be offered to an architect is probably to be offered a commission to design a Church or a Cathedral. The highest accolade for the object designer is to be offered a commission to design a Chair.

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The reason for this is very simple. The chair is a multifaceted object and can therefore express style in its shape and decoration making it pleasing and adaptable to lifestyle, particularly the upholstered chair. There is also the added fact that as an object the chair has a chance to be timeless.

Chair design requires some serious consideration to human anatomy and this ultimately reflects the anatomy of the chair itself. The chair also requires an amalgam of skills to be developed as a product.

The required skills are good chair making or joinery skills to create the frame, good upholstery skills to create the upholstery pads and swabs and finally good cutting and sewing or tailoring skills to achieve the appearance and the cosmetics required.

Chippendale was the first chair manufacturer in Europe to identify and establish an upholstery method to achieve the above objectives. He very cleverly amalgamated craft and the technology of his day to achieve this and established a benchmark for chair production, which is still relevant to this day.

We have tried to emulate what Chippendale did in production. The chair you see here has been crafted using all of these skills and methods. We have tried to use his methods of production in a modern way, keeping to the disciplines in anatomy style and materials.

We hope you like the result.


The art of developing the anatomy of the chair

If you experiment by noting how you feel after sitting for a reasonable amount of time on a chair or stool, say 30 minutes in the same position and check if you are inclined to alter your position or posture then you will start to have some idea of what is required in the anatomy of your chair design. The more you think about this the clearer the answers will become.

The chair should be fit for purpose, in this it should accommodate function for example Dinning, Lounging or relaxing like say watching television having a conversation or may be even just thinking or contemplating. Whatever the main function required the designer should attempt to accommodate that function in the anatomy of the chair without gimmicks. Added embellishments or cosmetics are for aesthetic reasons only.

The function or main purpose for use will then reflect to a great extent the shape or form of the chair. This is the starting point of the science of Anatomy and Ergonomics in chair design. Ergonomics is the science that will begin to create your checklist of functional requirements it is this scientific approach that will allow your design to develop along functional and aesthetic lines. To achieve the best results in this area of research it is advisable to make some kind of simple rig or apparatus for your experiment. You should not be restricted in this exercise so use your imagination but just as a starter you can refer to the following drawing as one example.